Monday, March 26, 2012

Storyboard and Character Sketch Coloring




So, the storyboard is up for this weeks update. The story is pretty straight forward. Dan is listening to a lecture, falls asleep and is transported to this dream world that he has created subconsciously. Though at first surprised, Dan explores the world, going east, where he finds a village. Interestingly enough, the local villagers come out of their huts to see what's going on. One of the villagers approaches Dan and Dan extends his arm out as a gesture of friendship to the curious villager. The villager greets Dan and introduces himself as Sidewinder. He then signals to the rest of the village that it is safe to approach Dan, when suddenly they hear a loud rustling sound coming from a nearby bush. A monster suddenly emerges from the brush. Sidewinder and Dan engage the creature in battle and then finally defeat it. Sidewinder is in the process of thanking Dan when suddenly Dan hears a familiar voice calling his name. His vision suddenly starts to dim and then goes black. He wakes up back in his classroom. He then realizes that he was dreaming, but the dream seemed so real. This level ends, while making way for the second sequence of events that follow his dream. This will open up the plot in the waking world and how this ties into the dream he had. The storyboard is where I base the prototype. So far I plan on expanding the level design for the dream world. I'm also in the process of coloring many of the main characters. A preview of what I'm talking about is in the picture above. The character you see here is Spike, leader of the Road Raisers Gang. They are a group of bullies that regularly pick on Dan at Kingston High School. I plan on coloring several more characters and posting pictures of these pieces on a latter update.

Saturday, March 17, 2012

Update for Game Development: Classroom Crusader is On the Move

     My update for this week's information on the game development is mainly about conceptual development. I have been thinking up a storyboard to make sense of the rough plot that I have in mind. I have a storyboard ready for scanning, but I'm fine tuning some things. I should have it posted up soon. Work with Unity has been minimal because I wanted to develop the storyboard before I continued with the level design. Generally things are on schedule and I hope to have it posted eventually.

Wednesday, March 7, 2012

Continuing Level Design and Character Design










Last week I managed to create a rough working demo of the game I'm developing. Most of the figures I have inserted into the demo are representational until I can make my own models. The design is based off the dream world level I am creating. I have a rough grassy landscape, with a tree to the left, a castle in back, a village off to the right and some mountains off in the distance. If I can get a snap shot of the design I'll post that up at a later date. The figure I used was a ready made model that was pre-scripted. If I have the time then I will modify it to look more like Dan, but that's if I can squeeze it in with the limited amount of time in continuing to develop the prototype. I gave a animated presentation, displaying the character stretches I've created so far. I'm in the works of making a storyboard with the plot that I've developed so far. The sketches I made for the characters are in the pictures above.  The first picture is of one of the characters that I've created to be part of a gang that attends the school that Dan also attends; Kingston High School. The crew is called the Road Raisers Crew and the crew member I've drawn is Ice. The leader's name is Spike (The guy in the picture below with the mohawk). The other pictures are include Dan's love interest (Lisa Monroe),Dan's chemistry teacher (Whitney Morus), and Crawler (the lead antagonist in Dream World). I've got a character map for those interested into delving more thoroughly into the specifics.